GLinfo report
 
Driver info
Driver version Unknown
Vendor ATI Technologies Inc.
Renderer ATI Radeon HD 5800 Series
OpenGL version 3.2.9252 Compatibility Profile Context

Extension lists
Extensions GL_AMDX_name_gen_delete
GL_AMDX_random_access_target
GL_AMDX_vertex_shader_tessellator
GL_AMD_draw_buffers_blend
GL_AMD_performance_monitor
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_compression_dxt6
GL_AMD_texture_compression_dxt7
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator
GL_ARB_color_buffer_float
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_seamless_cube_map
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_snorm
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_histogram
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_primitive_restart
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_EXT_swap_control
WGL extensions WGL_AMDX_gpu_association
WGL_AMD_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_swap_group

Implementation specifics
Various limitations
Max. texture size 16384 x 16384
Max. number of light sources 8
Max. number of clipping planes 8
Max. pixel map table size 256
Max. display list nesting level 64
Max. evaluator order 40
Point size range 1.000 to 63.000
Point size granularity 0.125
Line width range 1.000 to 63.000
Line width granularity 0.125
Maximum stack depths
Modelview matrix stack 32
Projection matrix stack 10
Texture matrix stack 10
Name stack 64
Attribute stack 16
Framebuffer properties
Sub-pixel precision bits 8
Max. viewport size 16384 x 16384
Number of auxiliary buffers 0

Extension specifics
ARB_multitexture
Texture units 8
ARB_texture_compression
Supported formats
Texture_cube_map
Max. cube map texture size 16384
EXT_texture_filter_anisotropic
Max. anisotropy 16
Texture3D
Max. 3D texture size 8192 x 8192 x 8192
Texture_rectangle
Max. texture rectangle size 16384 x 16384
DrawRangeElements
Max. recommended index count 16777215
Max. recommended vertex count 2147483647
ARB_occlusion_query
Query counter bits 32
ATI_envmap_bumpmap
Bump texture units 32
ARB_vertex_program
Max. instructions 2147483647
Max. native instructions 2147483647
Max. temporaries 320
Max. native temporaries 256
Max. parameters 256
Max. native parameters 256
Max. attribs 16
Max. native attribs 16
Max. address registers 1
Max. native address registers 1
Max. local parameters 512
Max. env. parameters 256
Max. vertex attribs 16
Max. matrices 32
Max. matrix stack depth 32
ARB_shading_language_100
Shading language version 1.50
ARB_fragment_program
Max. texture coords 16
Max. texture image units 16
Max. env. parameters 256
Max. local parameters 512
Max. matrices 32
Max. matrix stack depth 32
Max. instructions 2147483647
Max. ALU instructions 2147483647
Max. texture instructions 2147483647
Max. texture indirections 2147483647
Max. temporaries 320
Max. parameters 256
Max. attribs 18
Max. native instructions 2147483647
Max. native ALU instructions 2147483647
Max. native texture instructions 2147483647
Max. native texture indirections 128
Max. native temporaries 256
Max. native parameters 256
Max. native attribs 18
ARB_vertex_shader
Max. vertex attribs 16
Max. uniform vertex components 1024
Max. varying floats 64
Max. combined tex. image units 32
Max. vertex tex. image units 16
Max. tex. image units 16
Max. texture coords 16
ARB_fragment_shader
Max. uniform fragment components 1024
Max. tex. image units 16
Max. texture coords 16
Draw_buffers
Max. draw buffers 8
EXT_framebuffer_object
Max. renderbuffer size 16384

 
Generated by GLinfo version 2.7 for Win32 on 2010/03/09.
Written by Tom Nuydens
For information, visit http://www.delphi3d.net